elcome to my sanctuary, weary stranger! Have a mug of ale, and listen up, for I will reveal to you,
the secrets of ancient Medievia. Restless at heart, I started my misadventures
at the age of 17, traveling further and further away from the city of Medievia as the
years and my experience gained. I always carefully jotted down every detail of what i learned, so that one day my
tales would be available for all who seek it. But time goes on, and as the years of my youth end, I may one day have
to settle down; therefore, if you have a story or useful information that you would like to pass on, I'd be very happy
to include your contribution to my tomes. I can usually be found exploring Medievia, but if not you can send a letter
and my clerk will make sure I get it.
Lafay, the Harvester of Sorrow |
City of LyryanothThe map is faded, but some parts of it are still readible, providing a rough guide to the city's layout: The Old City Hall Castle Daenar | Castle Anyaranal | Noth Street | Lan'y'nal Way | | T P I D I F B H | +--+---------------+----------------+-+ | S R | Y G | V| | Y | Melnshara Ave. Daenar Street Kalyilkik Ave. | M | Y | Pu| J C | Y W | +---------------+----------------+ Unity Street Unity Street Most of the right half of the map has been covered with the word, "DIE", written in large, block letters in red ink..."A Treatise on the Lizardfolk Language Generally, the Lizardfolk have difficulty pronouncing the words of our common language. Some speak it acceptably with only a slightly broken effect. More often than not they prefer their native tongue. Although it began as only a spoken language, Lizardfolk eventually evolved into a written language as well, despite the fact most Lizardfolk have not mastered the art of writing. Following are translations, most provided by Lyrya Lan'y'nal, of many common Lizardfolk words. Those which are marked by a (?) should be considered as merely approximate translations. " ================================================================== anyen - north na'anyen - south arnren - west na'arnren - east ayr - yes na - no yil - at lak - in kal - out yilnlin - corner 'y' - the 'nin' - a kik - work nen - play lil - list aytle - time kaylnik - maintenance rayn - state of being(?) 'r - plural yaytle - near future kaytle - recent past aylen - tunnel(?) kaya - of liyen - under yele - street eyl - and lif - need ka - it nal - power(?) gen - swamp ki - to The cover of this intriguing little book reads, "The Common Man's Guide to the Lizardfolk Tongue." A fairly thin book, it appears to be far from complete. As you flip through its pages, you discover translations to some of the Lizardfolk words you have seen in the city: ar - aim gara - gara nila - human riln - only nira - route(?) ly - leg yin - to anyen - north na'anyen - south arnren - west na'arnren - east ayr - yes na - no yil - at lak - in kal - out yilnlin - corner 'y' - the 'nin' - a kik - work nen - play lil - list aytle - time kaylnik - repair 'r - plural yaytle - near future kaytle - past(?) aylen - tunnel(?) kaya - of liyen - under yele - street eyl - and lif - need ka - it nal - power(?) gen - swamp ki - toExcerpts from the journal of Senthos, the Wanderer: "After what seemed to me many days of travel, I at last found myself at the entrance to that city which I had heard so much of: Lyryanoth. Known also by many other, rather less flattering names - 'Kane's Folly', 'Lizardville', 'Swamp City' and so forth. Never to be discouraged, I followed my explorer's instincts, letting curiousity be my guide. I first entered the Visitor's Center, where I found a strange fellow cowering behind the counter. He insisted that Lyryanoth was a place of chaos and that I should not hesitate, but leave immediately. Such a discouraging welcome I did not expect! Yet, it was scarcely possible for me to leave, with my mount desperately in need of rest and my water and rations exhausted. I began to wander the city streets. Although the townsfolk seemed less than friendly, they neither appeared to be afflicted by any particular distress. I eventually realized the city was clearly divided. The western half seemed to belong to the humans, while the strange lizardmen (or 'Lizardfolk', as I often heard them called) claimed the eastern half. Occasionally I would take notice of one of these creatures among the humans, although I admit (with some embarassment) that I was very reluctant to venture into their half of the city! Everywhere in Lyryanoth, I saw references to the two founders: Kane Noth and Lyrya Lan'y'nal, yet I found precious few details regarding their abrupt demise. Stranger still, I came across a few citizens who boldly informed me - apparently ignorant as I was - that Kane Noth, in fact, is still alive. Although they could not enlighten me to the circumstances of his disappearance, they assured me that the 'Visionary' would soon return him to the city. Much to my increasing bewilderment, no person seemed able to explain to me who - or what - this 'Visionary' is. Growing a bit weary, I decided I should at least attempt to visit the King. Yet as I approached the castle, I was confronted by an angry mob, shouting for the King to aid them! I found it impossible to reason with them: they insisted that all manner of atrocities were taking place in the city, and that the Lizardfolk were chiefly responsible. From my own experiences, this seemed unlikely. The Lizardfolk were very simple in my encounters with them - they hardly struck me as being capable of any calculated malevolence. I truly believe that the disorder in Lyryanoth is simply due to a lack of strong leadership. Alas, I reluctantly admit that I was unable to see the King. As night approached, I sought out an inn, hoping that some idle chatter with a local innkeeper might satisfy my increasing appetite for knowledge... The following day, my curious nature found a new item to obssess over: the Old City Hall. Truly a grand structure, the likes of which I had seldom seen before - yet strangely abandoned. Yet, even as I discovered this, I noticed a plume of smoke making its way heavenward from the top of the Old City Hall. It occurred to me then that perhaps Kane Noth merely faked his death, and is currently hiding out in the Old City Hall. Alas, it seemed an impenetrable fortress - the gate was securely locked and topped with sharp spikes. Perhaps if I can find the Mayor, he will allow me to investigate... I have decided that I shall not leave Lyryanoth until I am satisfied that I have unravelled these mysteries. Yet, I believe that by doing so I will be embarking on an adventure worthy of the bravest of explorers, and perhaps beyond my own feeble means...
a LaFay Production |